Forest Fire Simulation
Inspired by the forest fire seasons in California, I simulated how fire spreads through forests. This simulation uses the idea of cellular automata as each cell in the 2D image has four possible states: vegetation (green), empty land (brown), burning (orange), and burnt (gray). At each time step, the simulation uses three probabilities: density of vegetation, chance of ignition, and chance of becoming burnt to determine the next state for each cell in the forest. These probabilities would be different for each forest based on the humidity, type of forest vegetation, etc.. The simulation follows the ideas discussed in "Rodolfo Maduro Almeida and Elbert E N Macau 2011 J. Phys.: Conf. Ser. 285 012038 https://iopscience.iop.org/article/10.1088/1742-6596/285/1/012038/pdf".